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RMIT team project · 2024

Carderia

A card-based city-builder made by the Carderians team at RMIT. I designed the UI and the branding, laid out the print material and edited the trailers.

Role
Artist: UI & branding
Team
Carderians, RMIT
Year
Feb – Dec 2024
Tools
Illustrator, Photoshop, InDesign, Unity, Premiere Pro
Carderia key art: an engraved Carderia logo over a hand-drawn medieval town

Branding

The logo uses an engraved, old-map style to match the game’s hand-drawn medieval town, and it set the look for everything else: menus, trailers and print.

The Carderia logo in black engraved lettering inside an ornate scroll frame

UI

The menus reuse the wood, parchment and engraved type from the logo, so the brand carries through into the game.

Carderia title screen with Start, Settings, Credits and Exit on wooden signs over a farm town
Title screen.
Carderia settings panel on parchment with music, sound effects, full screen and resolution options
Settings panel.
The UI in motion.

Print and showcase

I laid out brochures and marketing material in InDesign, turning a teammate’s illustrations into print-ready pieces, and edited the promotional trailers.

We showed the game at ACMI Audience Lab and the RMIT graduate showcase, handed out the brochures to visitors and published it on itch.io.

Play Carderia on itch.io ↗